Can You Declare Blockers Again if One Is Killed
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When do attackers/blockers "lock in"
Source: https://www.mtgsalvation.com/forums/magic-fundamentals/magic-rulings/magic-rulings-archives/267454-when-do-attackers-blockers-lock-in
#1 Apr 21, 2009
What is the indicate of no render subsequently blockers are declared? Do I always get a take chances to accident them out of the way, or exercise they "lock in", and block the damage of my attacker to the best of their ability, fifty-fifty when they are non there when harm is assigned?
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#2 Apr 21, 2009
Once you get to the declare blockers step, there is nothing you lot can practise to stop your creature from beingness blocked, even if you destroy the blocker. Basically, if you want to terminate a creature from blocking, you take to impale it earlier you ever know for certain if it volition block.
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#3 Apr 21, 2009
Season wise, that makes no sense at all - I empathize it one time it gets to Combat Damage being assigned, but before it does not make sense why I can't but blast the fauna for standing in the fashion. I wish that someone at Wizards would analyze that for me.... I mean, yous can kill an attacker in the same sense that I am talking near killing a blocker. A dead attacker isn't still attacking correct?
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#4 April 21, 2009
That's a matter of opinion. Also, this is the Rulings forum, not the Flavor forum.
And then maybe you lot should enquire someone at Wizards. Meanwhile, anybody with access to the Rules can cite the appropriate Rule:
Killing an attacking creature (before it has assigned combat harm) will indeed keep it from assigning and dealing gainsay damage in the future. However, killing a blocking animal will not continue it from ALREADY HAVING BLOCKED the attacker in the past.
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#5 Apr 21, 2009
And a dead blocker isn't still blocking. Even so, the animal it blocked is all the same blocked. Think of information technology this way: The attacker is charging. The blocker intercepts, and the attacker has to slow down to bargain with it. Now, even if something else kills the blocker, the assailant has already missed the window of opportunity for attacking (er, dissentious) the opponent.
At any rate, when flavor and rules disharmonism, it has to exist the rules that win, for the practiced of the game.
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]Ovinize[/menu] = Ovinize#6 Apr 22, 2009
At present I have a better question for you guys, lets say I assail with a Scarland thrinax(with a Sprouting thrinax on the board) and he blocked and pumped upwards his figure to a 4/four with the glorious anthem on him, so hes a 5/five total. When he blocks tin I sac the sprouting AND the tokens that came into play to the scarland then he doesnt die during combat? Because if I saced all four together information technology would make him a 6/6 and kill the figure?
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#7 April 22, 2009
You tin can do this, just he could make the effigy 8/8 if he has the mana.
Effigy of Destiny.
Sprouting Thrinax.
EDIT: The Figure dies simply if you do this during the Declare Blockers step. But you lot can ensure your Lizard lives either way.
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#viii Apr 22, 2009
But as a tiny addon: If your opponent plays a fauna during combat (regardless of step), such as Plumeveil, you lot will ever get priority again before he gets to declare blockers, so you will always take a chance to kill creatures before they tin can block.
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#9 Apr 22, 2009
The brusque answer to your question is yes.
The last risk for your opponent to put a brute into play and still exist able to block with it is during the Declare Attackers Pace. After the creature resolves, priority goes back to the agile player (y'all) and yous have a chance to kill it before you both pass priority and move to the Declare Blockers Footstep.
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#10 Apr 22, 2009
Only to clarify: the opponent's brute must take Flash to exist played in that way.
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#11 April 26, 2009
So if I'm attacking with a dork, Plumeveil has to be played in my assailant's step?
If my opponent plays information technology during his declare blocker footstep, it would be too late for him to block, right?
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#12 Apr 26, 2009
Correct. If he plays it in the declare blockers pace, then the time to declare blocking creatures has already past (declaring blockers is the first thing a player does in that step, before being able to play spells or abilities).
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#xiv Apr 26, 2009
However, practise note that by the time he gets priorty to play it in your Declare Attackers step, you've already chosen your attackers.
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#15 April 26, 2009
But it besides gives me time to destroy Plumeveil before it ever blocks my animal, right?
Second question, if I attack with Putrid Leech, as a 2/ii, and he blocks with Plumeveil. Is in that location something chosen, "yous blocked, but before damage goes on stack, I will pump my Leech to kill your Wall." ?
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#16 Apr 27, 2009
Yes indeed.
Yes; it's called the Declare Blockers step.
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#17 Apr 27, 2009
Just to attempt to clear things up:
Kickoff of Combat step: first part of the Combat Phase, before attackers have been declared (the point for tapping potential attackers, etc.)
Declare Attackers: Get-go, you choose your attackers (this is the showtime thing that happens in this pace, and doesn't utilize the stack). Then, each player gets priority before anyone can cull blockers.
Declare Blockers: First, blockers are chosen (over again, doesn't use the stack). Then, each player gets priority earlier harm is assigned.
Gainsay Damage step: Start, combat damage is assigned and gets put on the stack, and each player get priority with information technology on the stack. When both players laissez passer, it resolves and SBEs impale any creatures with lethal damage on them.
End of Combat stride: Last chance for effects before the Second Main Stage.
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If your question is "What would a approximate do is this situation?", only ane person's answer is relevant, and that is the Caput Judge at your issue. I tin quote the rules, but I don't know your HJ.